Hi all! I have written a playable prototype for a TTRPG but I’m struggling with having anyone take a look at it. My friends and family aren’t into TTRPGs and any acquaintances who happen to be just don’t have time for an unfinished game.
The prototype is available to download free on Itch but I’ve made several changes to the text in the last few weeks.
The live manuscript can be seen on Google Docs if you want to see the latest version. 14,441 words last time I checked.
Some more about me and my game.
- I’m a dude (he/him) in my 40s who started playing TTRPGs in my 30s.
- I started working on the game out of my frustrations with other game systems.
- It started as a mod for a popular game (bonus points if you can guess which), but I eventually swapped out everything with custom mechanics.
- I’m extremely shy.
- I’m just trying to do what I see in other books, but I don’t know anything about layouts or anything. Seriously, any advice or feedback is welcome!
- The game started out as generic setting-less, then I decided to make it fantasy but hit a creativity wall, then decided to make it Cyberpunk and work on the fantasy version once the mechanics were tested.
- I Still don’t know how much of a setting I want the game to have baked in, and how much should be up to the player. I’ve heard this referred to as the goldilocks zone.
- I feel if my game were more polished and presentable, I could easily find playtesters and collaborators in local communities, in the meantime I’m reaching out to game design enthusiasts on the interwebs.
- The typical response I get when I ask anyone for help is “I’d be glad to, just don’t expect me to read anything.”
- One of the core design philosophies is to have dice mechanics that are easy to read, with math that can be done by counting fingers, and odds that are somewhat reliable.
- I’m not even sure I’m doing this right. Please let me know if I should edit or delete the post.
- I know the forums are going away in a couple days but Discord really stresses me out.
Just by reading this post you have done more for my game than any of my friends, and I appreciate it.