Yeah, and both moves reinforced the central theme of scarcity in a really powerful way that I found lacking in single combat.
I don’t know, I’m leaning towards having a “Desperate measures” move for when the shit hits the fan and you make a bold but rash move (trigger needs a lot of work). Kinda like tempt fate in Sagas or Night Witches. Then one of the possible consequences can be that it gets messy, which might mean somebody got killed.
On the other hand, some playbooks that are explicitly about violence (The Heavy, for instance) will probably get a playbook move that is about harming others.