Yes! Here’s the basic typography guide that I share with my students when they start looking at design—it’s simple, but opinionated, and overall pretty good.
Examples of self-published RPGs that are well designed, laid out or formatted?
It looks like the designers are here, because @Rickard and @Majcher suggested exactly what I was going to say!
I made an article about layout called Layout and the Grid which mentions Butterick’s Practical Typography among others. If you don’t want to invest too much time in a layout program, I recommend working with google docs. Dai Shugars has the perfect article for it and a template!
Sidenote: @Rickard, your work is incredible. I didn’t know you played rpgs!
Thank you. Yeah, I have had my hand in most Swedish minor roleplaying games that comes out, either as a proofreader, commenting on the game design, or giving feedback on or creating the design.
I really liked your manual as well, especially all the links. Ploughed through all of them last night.
Maze Rats and Knave are glorious in their simplicity and if you’re simply looking to create something solely for yourself and friends… well its a simple something to aim for. Its also a fine example of simplicity in content.
Offworlders has an exceptional layout. It’s a lot airier and modular than other more traditional game designs I especially like the way it composes its images. Meanwhile,The Black Hack takes the two column-layout and squeezes it for every drop of innovation it can.
Maze Rats and Knave are gloriously simple but that’s partly because the games themselves are gloriously simple. What I especially like about them is how accessible their design is. They were laid out in Microsoft Word. The typeface does the heavy lifting.