That it’s a compelling use of the rosette; a faction mood map of sorts.
Hex Flower dungeon in the style of "In The Heart Of The Sea"
I’ve read the above with interest!
In case anyone is interested, I’ve also a couple of other Hex Flower Game Engines:
:: In the Heart of the Unknown – procedural hex crawling (Silver)
:: In the Heart of the Delve and Dangerous – procedural dungeon crawling (Copper)
Extract taken from ‘In the Heart of the Delve and Dangerous’:
:O)
… more design info on Hex Flower Game Engine design can be found here: Hex Flower Cookbook (Silver)
:O)
Nice to see you find your way here! I’ve been a fan of your hex flowers for quite a while now.
Thanks, glad you like them !!
:O)
I thought I might share my latest Hex Flower creation here …
In the Heart of (the Land of the Wizard of) Oz – is a system-neutral procedural sandbox setting which draws inspiration from the books of L. Frank Baum.
Artwork
Nate Treme
Overview
In the Heart of Oz contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling across the fairy-tale like land of Oz. There is also a procedural ‘dungeon’ to take on the Wicked Witch of the West in her Yellow Castle.
ItHoOz uses a Hex Flower mechanic to generate these setting features.
Please check it out: PDF
:O)