I’ve written a 1000-word RPG for a challenge at a Swedish RPG-forum (rollspel.nu). The game is called “The Fall of Men” and basically emulates negative character arcs. You take on the role of a withering human being that has recently passed a point of no return and is now in a metaphorical free fall. We play to find out if they manage to brake their fall and get what they desire or otherwise how their situation changes them.
The game is in English but as it’s not my first language I would really like som international input. Are there any big faults language-wise or text-wise? Is the game understandable? Are there any vital parts missing (I really wanted to have some examples in it, but the word count wouldn’t allow it)? Does it sound like a fun game to play? Or if you have any other comments or thoughts about it, just write here or make comments or suggestions in the document! All input is very welcome!
Thanks in advance!
Here’s a Google-docs link (note that this is not the final layout, so I don’t want any feedback regarding the visuals): https://docs.google.com/document/d/161c5IRtromUPBIfrBVNcU8cNj4wS6_C-BkcnZIq0VsU/edit?usp=sharing