Many of us who were active at Story Games spent hours - and pages - interrogating Eero Tuovinen about his practice of “challenge-based” wargame-style old-school play. There were wonderful and insightful discussions, which, unfortunately, were all lost when the forum shut down.
Well, great news! Eero is back at work publishing an actual “primer” covering this kind of play. It’s both theory and praxis.
His perspective here is well developed, unique to his particular approach to this style of gaming, and based on years of actual play. (Basic D&D, homebrew, and Braunstein.)
It’s a slightly different take from what I often see in the OSR sphere, more concerned with the theory behind the decisions you make in design and play: in other words, if he’s successful, his booklet will teach you how to make those decisions based on a sort of agenda and principles. You can get a good sense of how he presents information from his blurb on the page linked below.
I figure there is enough “old school” interest and curiosity here at the Gauntlet - as well as people derived from a Forge background, who would know Eero from there - that it’s worth letting you all know about it. It might be of interest to at least a handful of people here.
I highly recommend you to check it out, to see what all the hype was all about. He’s looking to fund it here, at IndieGoGo, over the next two weeks or so:
Help spread the word, too - it’s just word of mouth at this point, and I’m sure you have friends or contacts who would really enjoy this product.