Probably worth mentioning The Black Hack 2e’s mechanic of “experience” being a story you can tell about your exploits, you can spend them by telling the stories over a round of drinks you buy, and the process involves actually telling the story at the table, which is nicely immersive.
Disclaimer: Never played it, think it sounds great, included a dumbed-down DW version in a homebrew I call The Blatant Hack:
- Every bad roll is a story
- When you have a handful of stories (5) one is a memory worth telling at the tavern, and the other four worth drinking away
- Level up with your hangover