+1 Forward - FitD series - What Have We Learned

​​Rach and Rich reflect on their Summer Series of Forged in the Dark (FitD) games.

Timecodes:
0:05:49 - What aspects of FitD most surprised us
0:13:56 - Which aspects we found underwhelming
0:21:26 - Advice we offer for first time FitD players
0:33:08 - Thoughts on PbtA and FitD connections
0:35:04 - Our Highs
0:40:37 - Our Lows
0:45:30 - Final Thoughts on FitD and PbtA

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Great observations, both about the potential pitfalls of “everything’s up for negotiation” and the cool possibilities of PCs being able to act at scale to shape the setting as a campaign goes on. Also interesting to note how many FitD games are still in long development cycles—I wonder if that is because the example and momentum of Blades makes campaign-length play a bigger focus than in most baseline PbtA games?

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Very much looking forward to listening to this one.

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