As our Locke Lamorra infused game of Blades in the Dark begins to reach a natural end point, we’re looking for what to do next.
In part due to Leverage, as well as the nuance and degree of cultural touchstones, we’re thinking about a modern Blades in the Dark Game.
I’d likely run it – it’s been a while and is more or less my turn – and I’m concerned about two things:
- Politics. The central tag of Leverage is: The rich and powerful take what they want. We steal it back for you. Sometimes bad guys make the best good guys. We provide… [Leverage]
And, well, there’s a fascist sitting in the Oval and it’d be my natural instinct for the game to head in the direction of, say, stealing back an election. I don’t want it to, as that’s too serious to be fun.
How do I avoid it?
- System changes. Blades has ghost spirits and spirit bombs and whatever else. Our world … seemingly does not. What, if any, changes do I need to make to Blades for it to work in a modern setting?
What do you think?