In session 2, the politicans cut off the water supply to London (while claiming that it was being damaged in a terrorist attack). They then provided water to loyal aspects of the city to gain popularity, while covering all the looting and rioting the protesters did (while neglecting the fact that the journalists themselves were also looting and rioting). They then managed to get an interview with the Combined Peace Movement’s leader and the interviewer managed to get the leader to call the protests off, and in return the government provided self-governance to each Region of the United Kingdom. Water supply to London quickly got restored soon afterwards.
A crackdown on the KGB agents helping the protesters went wrong though, and a Region was soon subverted by the KGB and declared independence (though the KGB agents started shooting at each other, so not a huge loss).
WW3 itself was inconclusive - though the Soviets won the land battle and conquered Germany, the politicians managed to destablizie the USSR enough to get pro-peace generals to launch a coup, thereby averting a nuclear war between the West and the East. The game ended with the Soviet Union and NATO agreeing to form a CoDominium, and Germany itself being demilitarized and “neutral” territory. We still have some loose ends though to cover in a possible session 3, like how the politicians will demobilize the UK and if they will give up their wartime power and all the resources they stockpiled.
As for the escalation of violence, it did become an issue of sorts, but we treated “death” as a political death (scandals, unpopularity, retirement to radio talk show host, etc.) which renders your character incapable of playing any role moving forward. It may sometimes lead to actual death (like assassination), but if it doesn’t make sense in the fluff, we just stick to a nonviolent decline into obscurity.
During the second session, we also changed how “healing” worked. Instead of rolling to heal after you’re seriously injured (as in the original rules), I give you a demand. If you let the demand get fulfilled, you live and are fully healed. Otherwise, you die and prevent the demand. For example, a politican who was seriously injured was given a chance to heal up if he let the KGB agents shooting at each other to “set aside their differences” and establish a working puppet government. He didn’t, and so he sacrificed his political life to let the KGB Agents in the UK keep attacking each other.