My face-to-face group is fairly trad-minded - they don’t mind playing PbtA or other more indie games I bring, but the other GMs mostly run D&D, FFG’s Star Wars, or games in that vein.
Now I’d like to try out Drama System with them as I think it’s something they would enjoy, but since one of the players shies away from games that focus on character-vs-character conflict (Smallville didn’t quite work out because of that) and I suspect pure Drama System would fall into that category for them, I’m looking to use it as a side dish with a more procedural system rather than the main course.
So my question is what I should look out for when I’m combining it with something else. I’m staying well away from anything that already has some kind of relationship mechanics, but is there anything else I should look out for? Does it work better or worse with games that have an explicit downtime phase? Does it matter if the game assumes all the characters go on their missions/adventures together? Are there things I should consider, either when picking a system or when doing the Drama System setup?
Any advice is welcome.