If I wanted to pickpocket a player here are some thoughts I would appreciate input on.
- Should I be very sneaky and make a suggestion that a small halfling bumps into you and heads off in the crowd. Then it is up to the player to make a move with a possible discern realities roll. If they don’t decide to make a move I have been lucky and got away with an item from about their person.
Note on option 1. Would you consider rolling back time a bit. Lets say the player succeeds on a discern reality. Should I then say it looks like the Halfing snagged a pouch from you and therefore they get to react to the theft before the halfling cuts the purse? So a sort of premonition type roll after the event to change the outcome before it happens?
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Should I be a little more fair and start with something like “its crowded in this market area of town and various people are pushing up against you including a small halfling”. In this situation it is before any action is taken. Perhaps I could then say “in the corner of your eye you think the halfing is getting a bit closer to you than necessary to cut through the crowd”. At which point I have put the situation on a plate for them in regard to the potential for reacting to the situation.
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Should I make it super blatant. You are in the crowd by the abbey entrance and a halfling reaches out to snip your pouch away, what do you do? This one is clearly an opportunity for the player to make a possible Defy Danger move to avoid the pick pocket, however it feels a little obvious to tell the player they are being robbed.
Any thoughts and how you like to handle a stealthy type tactics against the players, whilst giving them a chance to react with a move would be appreciated.
Thanks