I saw this post by the well-known blogger, podcaster and RPG great Judd Karlman .
It got me thinking about random table structures, and so I wrote this:
Link to PDF: https://www.drivethrurpg.com/product/398839/Field-Guide-to-Random-Table-Design-in-RPGs
The idea here is to consider how to make/tweak random table structures to suit your RPG needs.
It probably overeggs the pudding. However, if this might be of interest, please check it out.
:O)