I’ve just published From The Room In The Tower on Itch - it’s a simple two-player story game about the conversations between a captor and their captive. It plays out as a series of conversations over varying spans of time during which both Captor and Captive have a chance to further their goals using a simple resolution system based on the prisoners’ dilemma.
It works well standalone or as game to play out with a captured character as part of a campaign.
Find it on itch here: From The Room In The Tower