A while ago a few of us on the Slack were talking about game mechanics and we wondered if there was a repository of common design patterns. Not finding one, Asher was very kind to set up a wiki and we’ve been populating it ever since.
Take a spin through and feel free to chime in with cool game mechanics you love and would love to see more games take advantage of. Or flesh out some of the entries there with examples and games that utilize them.