As a musician who’s getting really excited about tabletop gaming, I’ve been brainstorming ways to gamify music creation - using dice or cards to determine melody, rhythm, tempo etc. Also ways to influence more abstract ideas - tone, texture, etc.
I know of Eno’s Oblique Strategies as a more broad tool, and I know that experimental composers have used dice games to create scores, but I’m wondering if there are any newer ideas coming from folks in the TTRPG space.
Have any of you played around with musical games? Point crawls to determine song structure? Dice to create textural/sonic rules for a piece?