High-mileage Codex Content

What articles, games, supplements or other bits of content from Codex have you gotten the most mileage out of?

For me, I’ve played gobs of sessions in Lauren’s Ballhir setting, and Rich’s Lady Blackbird additions are so useful they show up in every game of that I run now.

11 Likes

Gosh, I may be the only person to play Mechanical Oryx twice, but I LOVE that game so much. It’s so much fun to play gods whose tools are poorly crafted to help their charges.

5 Likes

You’re definitely not the only one. Tyler ran a few sessions of that, hacked with WoDu, I believe. It looked like a really neat concept.

4 Likes

That game that Tyler ran may perhaps even be my greatest ttrpg highlight of all time!

5 Likes

I was in both Tyler’s game (it was Maze Rats I believe) and Luiz’s game where we played legendary Pokemon. @Luiz added a GM-less rotating element that was interesting as well. Although Luiz had the misfortune of having ME as the consequence creator and I was… brutal…

4 Likes

You gave your life to save us all in the end, so I guess we’re good

(but I was thinking about that rotating system today, I think it worked pretty well, I might dust it off an put it out there)

2 Likes

Which issue is Ballhir in?

2 Likes

Codex Cold Vol 19. I can’t say I’ve looked at it before. Looks interesting for sure.

2 Likes

I’m looking for WoDu hacks. There’s gotta be more than a few. Can you post a link for this one?

(Preferably on my post where I’m asking for WoDu hacks :wink: )

1 Like

I have used the shroomlings from the very first Codex and might use them again. They’re just so cute!

… also, Trophy has really inspired me. I’ll be running a game on Saturday, and I’ll be playing one soon. (Also, I’ve translated it into German and have started to write my own incursion.)

7 Likes

That was a lot of fun and I hope we play again soon!

3 Likes

Honestly just all the weird shit in the Miscellany @transalaskan pulls together. It’s completely system-agnostic, and I’ve grabbed stuff for Monsterhearts, D&D 5e, Final Girl, Dream Askew—basically anything I’ve GM’ed since I started getting Codex.

14 Likes

I second Trophy.

Ever since I first read it in Codex: Dark II, the game has been simmering away on the backburner of my imagination - I find myself daydreaming little nuggets of moments. Finally got to run a game this evening on Gauntlet Hangouts using the published incursion Tomb Of 10,000 Dreams, and - wowser - it did not disappoint!

Trophy is pretty much the perfect one-shot RPG for me as a GM: a loose framework to suggest themes and motifs and seeds of inspiration, but with a system that allows and rewards spontaneity & improvisation & reincorporation. That ever-decreasing doom-spiral into madness, horror, and death is so perfectly paced by the Ruin / Ring mechanic… by the end things got so intense I was almost hyperventilating as a GM!

I can see myself running Trophy countless times in the future, even re-running favourite incursions over & over to see how varied & twisted the thematic imagery can be with each playthrough.

10,000 Dreams to Trophy’s author, @jesseross - you have created a beautiful monster.

Can’t wait to see what you come up with in yr incursion, @SabineV5!

9 Likes

Certainly the complete games are the content I crack the cover for.

I do admittedly get a disproportionate amount of entertainment value out of the Miscellany. (And seeing my own name in there occasionally is deeply inspiring in a way that makes little sense to how good any given thing I authored is…)

4 Likes

Like @jesseross Ballhir gives me much life (I’m biased I guess!)
Also have run Fire Ships at Midnight twice now in the last fortnight

3 Likes

@Michael_G_Barford’s Storm Riders! is a ton of fun and simple enough to oneshot as long as you have watched an episode or three of He Man recently. Plus you can keep it pretty short if you want since those episodes were always less than thirty minutes in length!

8 Likes

Pretty much everything in Codex Flame has been on my “Can’t Wait to Play” list, but the special shout-out goes to Matches to Paper Dolls. I still have not had the ability to play this (“romance” games are a very hard sell for most of my in-person game friends), but I dream of one day being able to try it out.

8 Likes

Veil 2020 (023)! I’m excited to see more retro-future self-indulgent bullshit™. I also always loved “Hell is an office full of other people” (016) but never got to play. It could also probably work well as a starter for Veil 2020. :joy:

7 Likes

I only just read Trophy today and I was blown away. It’s what I imagined Lamentations of the Flame Princess might be like when I first heard about it. I think Trophy’s going to be my new go-to low-prep game.

The Incursion structure is gold. I wrote and ran a grim-dark woods scenario for Halloween a few years ago that I’ve been reworking with the aim of running again. I’ve been thinking it over and unfortunately I don’t think it will work as an Incursion, but I will be using the Incursion advise to improve upon it. Great job @jesseross!

11 Likes

Trophy for me. I have run it 5 times now. Huge Problems in Little Shanghai existed before Codex, but that might still count? And I generally absorb the miscellanies. Don’t sleep on the miscellanies, folks! There is SO MUCH inspiration there.

9 Likes