I wrote Hit/Die a while back to see how far I could take the Risk/Usage Dice concept. Here it is used for a combined Level and Hit Points.
I was curious to see if I could edit it down to just 200 words and while I did manage that, I much preferred this version at about 275 words. It’s still small enough to be printed on two sides of an index card.
It’s a complete game with character generation, monsters, task resolution, combat, magic and progression. I hope you like it!