In many PbtA games, love letters are a common way to handle a player missing a session.
Joe Banner described a “love letter” like this:
It’s a few paragraphs written specifically for a player or players to bring them up to speed on their situation, usually after a break or big change of scene.
They often include some sort of custom move so that there’s a bit of fiction around whatever the character did - and of course, any time a move happens, the world changes and complications can potentially arise. This is good and fun and I love it.
Have you done similar things in Blades in the Dark? Originally, I’d though I’d just give them a couple of downtime actions to catch them up, as that seems to be something of a formalization of the process, but I could also see throwing them an abstracted situation that results in an Action roll. I’m interested in what others have done or think about this.