Mew Mew Magic is a GMless and collaborative storytelling game for using the No Dice, No Masters/Belonging Outside Beloging system. It is a game about young magical heroes who have to worry about school, saving the day, and their magical destinies, inspired by shows like Sailor Moon , Tokyo Mew Mew , Winx , and Pretty Cure .
Touchstones: Tokyo Mew Mew, Sailor Moon, Pretty Cure, Power Rangers.
Duration : 2 sessions, 3 hours max, with 5 to 10 minutes breaks on the hour. Participation in both sessions are encouraged but not required.
Number of Players: 2 more players needed.
Content Warning : PG-13, Teens getting injured, teen angst and emotional turbulence, possible teen romance if desired.
Safety Tools : Lines & Veils, The X-Card, and an Open Door policy. All of which will be explained before the session. It will be run under the Gauntlet Code of Conduct
Venue : Streamyard and Miro Boards. The session will not be recorded.
Contact : Players will receive an email about a week before the first session to confirm the commitment and receive links to play materials. If you sign-up and your availability changes, please remember to drop from the site and give me a heads up.
Session 1: https://gauntlet-hangouts.firebaseapp.com/event-detail/-NBCer7EvxC6YmcHW-lg
Session 2: https://gauntlet-hangouts.firebaseapp.com/event-detail/-NBCfdrewe9YD6lHujER