Working on a project and I’d like to provide gamemasters with one-page adventure outlines, each presenting the storyline for a single adventure, with suggested location, scene framework, suggested NPCs, and ideas on how to tweak the adventure for use in their particular campaign.
The idea being the gamemaster would look at the single page of content and grok the overall story line, the beats they need to hit, places they can modify for their own uses, and ideas on key situations and key NPCs. All with the idea of giving them more tools in their toolbox and helping to save on their precious preparation time.
It’ll be more detailed than a one-paragraph plot hook, but less detailed than a full module or adventure. What the heck do I call this thing? Adventure Framework, Shell, Frame, Foundation, Hook, Briefing…?
Ideas?