It’s probably not unique to this game, but I like how “stealing the throne” by Nick Bate solves the problem of normalizing safety mechanics by making them something players use in-game for many other situations besides x-carding things…. If people get used to rewinding, pausing, and fast forwarding as normal narrative devices, it is less threatening or awkward to pull these levers when we need to make the game “table” a safe and positive space for all.
Just commenting. But im interested in anyone else’s take.
I used to talk game stuff over at storygames.com back when that existed. Pretty nice to have this space to discuss. But I’m not sure if I’m using the forum as intended, so please advise me if im posting in wrong place or am not hip to any other ways to be nice and cool here.
Thx, Davey