Gooday!
So recently I ran Monster of the Week and in one scene the heroes rolled 3 6- results.
I had one as The ooze critters surround them so they can’t get out without interaction. The 2nd as they got damaged by the ooze as some got on them. The third I saved and once they dealt with the threat, I had an NPC (that they bonded with earlier) run in upset-his telepathic link/dependence to the ooze was damaged.
At the time I thought I was creative with variety and showing there is more than just Us vs Them, conflicts have ongoing effects etc.
But the players were very surprised I didn’t waste someone or atleast lop a leg or two off.
Have I tried to give depth when there should not be? Was I being a wimpy MC?