To me, it depends on the game.
If a game really requires everyone to have a copy - I’m thinking of Firebrands games, for example - I’ll share the pdf with the players and explicitly say “you’ll need this text to play, but if you enjoy the game, I encourage you to support the designer by buying a copy”, with a link to the page where they can do so. I consider this a normal and as-intended use of the game text, and don’t have any reservations about sharing in this way.
If there are specific parts of the text players need, but not the whole thing, I’ll print those parts to pdf and share them in a google drive. For example, I often do this for skill descriptions in games like Fate or Gumshoe.
If the players don’t need the text at all, then I’ll just aim to explain things verbally. I play a lot of pbta games were everything the players need is on their playbook or the reference sheet, for example.