Psi*Run (http://nightskygames.com/welcome/game/PsiRun by Meguey Baker) is a game with some basic premises: You wake up not knowing anything about yourself (including whatever strange super power got you into this mess). And a bunch of people are after you. The GM is improvising in the same way the players are: we don’t know much of what’s going on and discover through play.
That said, it feels like there is an assumption (not necessarily spelled out by the game) that the “who” - the chasers - that are after you is some shadow org trying to get at your powers or track you down now that you’ve “escaped” (or some other calamity has let you loose). Perhaps this is just influenced by the tropes we often run into in much of our superhero media with large government organizations?
What interesting alternative ideas do y’all have about what could be chasing down our protagonists, or what might be happening in this story?