So almost every PbtA has a version of read a sitch or read a person move. However I wonder what is their role and how to play then.
So my first issue with them is who gets the answer - player or character?
So I understand that by looking at someone you can guess if they lie or tell the truth, you could guess how is other person feeling, but questions like “what do you wish I do?” “how could I get you to … tell me where have you hidden the gold” it is next to impossible to learn that in-character from looking at someone. If the fictional position is that Brainer reads someone’s thoughts sure, they can learn that in-character, but not from looking at someone.
So how do you give answers to such questions - do you answer directly to the player or try to answer it to the character they are playing?
One thing also often bothers me - after players asks “how can I get you to tell me …”, if they do it, should I ask for Persuade roll or not?
My second issue with them is that often my players approach them as awareness checks and almost exclusively ask question “what else is hidden here?” as if I as MC were hiding plot behind awareness checks. Very rarely they ask me “who is the biggest threat?” “what is my enemy true position?”. I remember someone telling me that it is better when they don’t ask those questions because then it is easier, they don’t have to deal with strong enemies.
From my perspective as MC the read a sitch moves allow players to ask questions for what they are interested about and I love that it gives them power to create interesting and dangerous environment before the encounter. How do you convey that to the players that moves that ask questions are not there to “uncover” MC secrets but to create interesting things or am I wrong and I should have a ton of secrets?