Hi folks, I made a thing and I’m struggling to get feedback. It might just be too simple, not worth your time, or plain boring. I’m ok with hearing that but feel a bit lost not getting any feedback.
ENI is a rules-light, one-page, role-playing game system for new players who just want to jump into any setting. I use ENI with a group of six 8-10-year-olds every week, as well as with my 8-year-old son on the drive to school. I tried to find the simplest and most meaningful set of rules that went just beyond roll a die and succeed on a 4 or higher.
In ENI, each player character starts with a name, an adjective, an item, and 6 dice that represent their stamina and health, and will get more dice within the first few sessions. Players choose which one of their ready dice to exert when faced with a challenge. Challenges succeed at 4 or higher, with varying degrees of success.
Players who get into the story get a one-time +1 that they can add to a die roll. There are loose rules for combat, turn order in combat, resting, and companions. There is also a table for great successes. The story, special abilities, upgrades, gear, loot, etc are left to the player’s and game master’s imagination.
That’s mostly it! ENI is only a system, it does not have any content written for it yet. Please check it out here: https://ex1st.itch.io/eni I will thank you for your time and effort.
Note: I already submitted ENI to a previous One-Page RPG Game Jam, but I have improved it a bit since.