The fledgling New Jedi Order on Rodia led by Master Nova Kallos sent you two Jedi deep into enemy territory on a dangerous mission. Someone notified your enemies before you arrived, and things have gone from bad to karking terrible really quickly. Your starship is a flaming wreck, alarms are blaring, and they are on your trail. Hunted and hated, you’ll have to fight your way through using everything you have, or you will truly “become one with The Force” (that’s code for “dead”, sleemo).
Don’t Rest Your Saber is a sleek, dangerous little game, where your players are Jedi with superpowers, fighting—and using— their Attachments and sometimes… the Dark Side to stay alive for just one more night in a world that wants your head on a force pike.
(this game is a loving reskin of Fred Hicks’ Don’t Rest Your Head).
A seat has been reserved for David MK.
This game is part of the ongoing Star Wars Saturdays series. The time setting is after the end of Episode VI of the Star Wars movie series (that’s Return of the Jedi ) when the Empire is falling and the Alliance to Restore the Republic is taking control in fits and starts.
Characters and settings created in this miniseries will exist in the SWS canon for future miniseries and added to our wiki (https://starwarssaturdays.miraheze.org/wiki/Main_Page).
CW: Temptation, Violence, Imperial power abuse, themes of horror. Romance and other strong emotional ties.
System : Don’t Rest Your Head
Duration : Two 3 hour sessions
Breaks : 1 mid-point break per session (10 mins)
Venue : GM’s Zoom
Recording : Yes, but made public only if consent by all the players
Attendance : Joining both sessions is ideal but not required. You must RSVP to each session you wish to attend.
Safety : Lines & Veils, X-card, and open door policy. Tools can be changed to suit the players.This game will follow the Gauntlet Community Code of Conduct.
Saturday, July 18, 2020 7:00 PM → Saturday, July 18, 2020 10:00 PM Session 1
Saturday, July 25, 2020 7:00 PM → Saturday, July 25, 2020 10:00 PM Session 2