My friend Nick created a rules lite (and thoroughly untested) game for playing Legend of Zelda style adventures. The whole thing seems pretty charming.
Rulings should be grounded in the logic of Saturday morning cartoons, so that a skillfully swung butterfly net can deflect a ball of magical energy, and places can have names like “Death Mountain.”
I love these minimalist (and probably incomplete) sorts of games. Knave, Maze Rats, Searchers of the Unknown and all it’s other one page variants.