Bucolic. Pastoral. Steeped in tradition. The Levasti countryside is one of the most peaceful and beautiful places in the Kalduhr. It’s a land free of the stench of Ambaret and the terrors of Fort Duhrin, a place where you can live in harmony with the land, raise children, and grow old. But the people of the Levasti countryside are no fools—they understand that what they have is special, and that the Kalduhr has a long and terrible history which must always be remembered. They choose to remember this history through the tradition of the “estate festival,” in which the great landowners of the Levasti countryside throw feasts and fetes designed to honor a specific event from the past.
We are putting together a standalone setting book for the Trophy RPG called Trophy Loom. One of the things we’re going to do with this book is include numerous tables that help flesh out the world Trophy takes place in. Keeping with the spirit of Trophy as a community project, we’re going to be crowdsourcing many of the elements that go into these tables.
For this crowdsourcing, we want you to describe an estate festival of the Levasti countryside. Your entry should contain the following key pieces of information.
1. The name of the festival.
2. The historical or mythical event the festival is meant to honor or memorialize.
3. The customs and practices at the festival which reflect or re-enact the historical event.
You can submit as many entries as you wish by posting a reply here. By submitting here, you agree to let us use your contribution in the Trophy Loom book and PDF (you will be credited as a contributor if we use your entry). Submissions should be fairly brief (no more than a few sentences). Here are some examples:
“The Feast of the Serpent’s Fall celebrates an ancient uprising in the Kingdom of Naganeh, when the common people overthrew the snake-men kings who ruled them. The feast is held in the great hall of a Levasti manor house, and the guests are invited to wander the house as they wish in an attempt to find thirteen poisonous adders that have been hidden throughout. Finding an adder entitles a participant to an expensive prize sponsored by the estate holder. At the end of the feast, the thirteen adders are beheaded and buried near the estate’s border.”
“The Betrayal of Two is a festival which recalls a bit of history the powers-that-be in Ambaret would rather forget: that the kingdom was always meant to be ruled by two sovereigns, and that a proper line of succession included pairs of siblings. This short-lived custom ended when Jakehr Ambaret murdered his brother Jakehl before they could take the throne. In order to avoid a succession crisis, the rules were changed so Jakehr could rule alone. This pivotal moment in history is memorialized during the festival when a pair of crowns are presented before a bonfire; one is tossed to the flames while the other is placed on the head of a Jakehr effigy that is then paraded through the countryside.”
“The Twelve Trials of St. Hilder is a beer festival that honors the stoutest Sister that ever roamed the Kalduhr: Hilder, Saint of Brewers. Legends suggest that St. Hilder was traveling through rough territory, sampling and documenting the various local brews, when she encountered a giant who challenged her to a drinking contest. Hilder agreed, having drunk many a man and beast under the table, but realized she may have made a mistake when she saw the giant-sized flagons set before her. Nevertheless, she persisted, and drank twelve full flagons, outlasting the giant, who passed out at her feet. During the festival, celebrants are rewarded with song and coin if they can drink twelve large mugs of the estate holder’s brew without passing out.”