As far as I understand, there is a difference in how risk rolls work in Trophy and doing things in Cthulhu dark works:
In Cthulhu dark, you have at least one die when doing things, one could possibly do.
In Trophy it seems, you have either a skill to accomplish something or you have to accept a devil’s bargain if you don’t want to loose your mind?
Is that correct?
Say, I want to enter a closed hut: nobody is able to simply pick / break the lock (afaics there is no according skill) or have I overlooked something here?
Is it handwaved like this?
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In case you simply want to enter, no risk is taken. Do it!
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If it is risky (and you are doomed anyways) and bad sh.t is going to happen if you enter (or if you don’t enter this hut silently) of course it is possible you get more ruined or you have to accept a devil’s bargain.
Or is it simply: in this forest, there is no “normal” or “simply”, so everything out of your routine should be dangerous?