We all love being a part of a great session. Sometimes it’s the facilitator, but, for me, it’s often another player who isn’t the host or facilitator that really makes the session enjoyable. I fully believe being able to identify those things in others, will help us identify it in our selves, and help us improve. I want to be a better player.
Here are some things I’ve noticed. I love it when others:
- Ask interesting questions.
- Give non interruptive feedback (laughter, clapping, dancing, squeeing, turning the body and focusing, etc)
- Broadcast what you as the player want and what you want to do with the character
- Are willing and enthusiastic about the incorporating the ideas of others. Being flexible with concepts, but also advocating for themselves to get something that wouldn’t have happened without the different inputs.
- Identify and when another player hasn’t had spotlight in a while, and sets them up or somehow helps bring them back into focus. This could be stepping back, or getting them involved in the current thing, or setting up something the other character is uniquely qualified to do. It really helps if you know what the player and/or character wants.
- Are committed to the tone of the game. Whether it’s whimsical, serious, dark, emotional, or comedic, being on tone and helping others stay on tone, even if it’s just by leading through example.
Some of these I definitely got better at through being a GM, but whether I am a player or GM I really appreciate it when I see other players (including other GMs) do these things.
Full disclosure this was inspired by a conversation at a recent convention around there being awards for GMs, yet no awards for being a Player. I wanted to think of what noticeable things you could use to assign a player award.
What are some of the actions other players do that help make the session more enjoyable?