I’m working on four projects:
Praeuro: Of Priests and Donkeys.
A post-apocalyptic game of mysticism and science. The world of bronze and iron gave way to a world of ice. You play as priest-workers of the last Commune, trying to seize material means to maximize the Work of the community. You venture into the icy expanse, accompanied by your comrades, necromancy, your tools of the trade and faithful donkeys. You brave petty tyrants, vampire owls, god-storms and the merciless weather for the hope of warmer days. The game is based on the Legacy, Ironsworn, Word of Dungeons and Throphy engines. It operates on a binary stat (Warm/Cold) that modifies the moves you can use and the entire engine rotates around a shared, communal dice pool. Think Frostpunk, but with actual punk, meets HBO Rome.
"Trophy" Ruby
You have watched Critical Role and Stranger Things, you listened to The Adventure Zone, and you have been hearing about DnD for a while. So you get a few friends, or join a game, or just get the game manuals…
… and this is nothing like what you seen. What Gold is for OSR, Ruby is to the pop culture take on dungeons and dragons: drama, hijings, classes, rich backgrounds, joviality all around, sillyness, gachapon and that damned d20.
Xenophon: Rooted in Trophy edition
My story game about the greek expedition returning home, now returning as a “proper” rpg, Rooted in Trophy. A game about Prejudice and what matters or not to individuals, as well as the ways they grow or rationalize themselves deeper into their own internalized behavior. It adapts the Ring rules for Stations, each with their own variations of certain moves. It includes rules on how to use troops to deal with challenges, as well as mass warfare rules.
"Trophy" Kingsguard
Still under-developed, this game takes a more “zoomed out, zoom in” type of play. You are officers of the Kingsguard, tasked with keeping the Forest power in check. That means making sure there are enough treasure-hunter sacrifices, whilekeeping the Monstruosities on check, avoiding the spread of the Forest powers and dealing with “successful” treasure-hunters. Think Darkest Dungeon on Trophy.
- The name Trophy will be dropped for obviously reason, but is there for context on the working title.