Game Design


Topic Replies Activity
Designing GM-directed PbtA 17 August 26, 2021
How do you imagine your game when you're designing it? 11 August 27, 2021
Was it my playtest or just me? 15 August 23, 2021
The Ghost of the Bloody Night 4 August 18, 2021
Cards as tiles 12 August 5, 2021
New dragon gate inn 1 August 3, 2021
Linguistics game 6 July 15, 2021
How to promote an indie RPG? 26 July 14, 2021
Reworking B2 - The Keep On The Borderlands // Design Questions and remarks // spoilers 39 July 9, 2021
Spitballing Hillfolk 7 June 26, 2021
Star Trek: Deep Space Nine but Fantasy 10 June 17, 2021
Death save system 5 June 16, 2021
Tooling: About to start my book using LaTex. Good Idea or No-Go? 54 June 12, 2021
Close Combat move design for Wyld 8 June 10, 2021
Burglary 6 June 7, 2021
There is a Caravansary hack for Trophy Gold? 3 May 28, 2021
Game Development for Wyld 5 May 27, 2021
Player owned threats 13 May 18, 2021
Calling the PbtA "moves" moves: A bad move? 51 May 18, 2021
Formatting Cards for "Spells with Character" a RPG system for learning how to spell in Japanese 7 May 11, 2021
Generic conflict resolution Apocalypse World style 12 May 7, 2021
Targeting Longer Campaign Length in a PbtA Hack 18 May 6, 2021
Experimental playtesting project 10 May 1, 2021
Leadtown RPG: A game design diary for an Old West story game 26 April 26, 2021
Thinking about a d5 system 7 April 16, 2021
Features and Avoids 15 April 16, 2021
Designing TTRPGs is building a house out of smoke 14 April 12, 2021
What are your favorite new mechanics in FitD hacks? 5 April 11, 2021
Dev Journal - Fantasy World vs Dungeon World - 14 Differences 41 April 6, 2021
Ebook RPG and Story Games 12 March 30, 2021