Designing GM-directed PbtA
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17
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August 26, 2021
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How do you imagine your game when you're designing it?
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11
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August 27, 2021
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Was it my playtest or just me?
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15
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August 23, 2021
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The Ghost of the Bloody Night
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4
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August 18, 2021
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Cards as tiles
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12
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August 5, 2021
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New dragon gate inn
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1
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August 3, 2021
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Linguistics game
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6
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July 15, 2021
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How to promote an indie RPG?
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26
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July 14, 2021
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Reworking B2 - The Keep On The Borderlands // Design Questions and remarks // spoilers
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39
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July 9, 2021
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Spitballing Hillfolk
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7
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June 26, 2021
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Star Trek: Deep Space Nine but Fantasy
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10
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June 17, 2021
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Death save system
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5
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June 16, 2021
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Tooling: About to start my book using LaTex. Good Idea or No-Go?
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54
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June 12, 2021
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Close Combat move design for Wyld
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8
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June 10, 2021
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Burglary
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6
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June 7, 2021
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There is a Caravansary hack for Trophy Gold?
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3
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May 28, 2021
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Game Development for Wyld
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5
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May 27, 2021
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Player owned threats
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13
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May 18, 2021
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Calling the PbtA "moves" moves: A bad move?
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51
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May 18, 2021
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Formatting Cards for "Spells with Character" a RPG system for learning how to spell in Japanese
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7
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May 11, 2021
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Generic conflict resolution Apocalypse World style
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12
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May 7, 2021
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Targeting Longer Campaign Length in a PbtA Hack
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18
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May 6, 2021
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Experimental playtesting project
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10
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May 1, 2021
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Leadtown RPG: A game design diary for an Old West story game
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26
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April 26, 2021
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Thinking about a d5 system
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7
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April 16, 2021
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Features and Avoids
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15
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April 16, 2021
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Designing TTRPGs is building a house out of smoke
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14
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April 12, 2021
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What are your favorite new mechanics in FitD hacks?
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5
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April 11, 2021
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Dev Journal - Fantasy World vs Dungeon World - 14 Differences
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41
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April 6, 2021
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Ebook RPG and Story Games
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12
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March 30, 2021
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