Game Design


Topic Replies Activity
I need help simplifying a magic system 9 August 7, 2019
Responsible Portrayal of Addiction in System 37 August 7, 2019
The 200 Word RPG Challenge Begins October 2nd 1 August 5, 2019
Hacking Beyond the Wall to use something like World of Dungeons resolution mechanic 14 August 5, 2019
Design Philosophies for PbtA Playbooks 10 August 2, 2019
Mod of Trophy: GM-less with a tweaked meta-narrative 3 August 1, 2019
PbtA move for a Tactician Playbook 13 July 27, 2019
Request for Feedback - Cover design of Last Stand of the Dream Gaurd 10 July 27, 2019
Help with a system similar to Hero Kids & Silhouette 9 July 26, 2019
Thinking about inventory & gear systems for Stonetop (a DW hack) 2 July 25, 2019
How have you found GMfree/full/less PbTA Games? 25 July 24, 2019
PbtA Entrance Moves 27 July 22, 2019
Replayability:Threat or Menace? 10 July 21, 2019
Naming the Threat in Horror games 10 July 21, 2019
[Design Thought Experiment] "A thin crescent moon hangs sickly pale..." 16 July 21, 2019
D&D Hack Via PBTA 41 July 19, 2019
Currency in Game Systems 8 July 19, 2019
Resolution Mechanics that Drive Story 7 July 18, 2019
Feedback for my game Corruption 4 July 16, 2019
Agnostic Setting Design 4 July 10, 2019
Distrust and suspicion in Last Fleet 11 July 8, 2019
Seeking Advice/Input: Storytelling Game 5 July 7, 2019
No Dice, No Masters 19 July 7, 2019
How would you implement this in a character keeper? 15 July 5, 2019
Backstory Cards for Sea Shanty Recording Session 8 July 3, 2019
[PbtA] Highlighting and Conditions 2 July 1, 2019
Has anyone used the crew upgrades from BitD in other games? 4 June 29, 2019
Discussion of X-card issues 45 June 29, 2019
Input on Cycle of Play 4 June 28, 2019
Folklore and Fable Inspiration for Big Bad Jam? 9 June 28, 2019