Game Design


Topic Replies Activity
Feedback wanted on Forged Facets 3 September 20, 2019
Modules and Adventures in Indie Design 34 September 18, 2019
Choosing price as a design element 38 September 17, 2019
How To Make RPG Books More Readable? 51 September 16, 2019
New Gaming Tech 9 September 16, 2019
Design Frameworks 9 September 14, 2019
Looking for Feedback on Game Jam Entry 7 September 12, 2019
Advantage and Disadvantage in PBTA games 68 September 11, 2019
Fathoming deep-6 8 September 11, 2019
Old Time Radio and Audio-only Play 9 September 11, 2019
What makes a good example campaign? 3 September 11, 2019
How much is enough content? 5 September 10, 2019
Rogue's Folly - An "In-World" Game for your setting 1 September 8, 2019
Writing for unfamiliar design traditions 18 September 8, 2019
Here, there be Dragons: System Concept (For Codex: Colossus Submission) 8 September 7, 2019
Down the River Styx - System Concept (for Codex Submission) 15 September 7, 2019
What's your favorite advancement or experience system in games and why? 77 September 7, 2019
Making active locations 6 September 4, 2019
Blank Back Mini Playing Cards? 5 September 3, 2019
For a PbtA hack, how much should you explain about the system? 7 August 30, 2019
Rules Workshop: The Trek 5 August 30, 2019
Art and Design Feedback - Last Stand of the Dream Gaurd 5 August 28, 2019
Playtest Advice? 6 August 20, 2019
Favorite PbtA Assist Mechanics? 40 August 19, 2019
The Hack Hack (alpha build) 1 August 18, 2019
Is XP a vestigial design element in some modern games? 27 August 18, 2019
PBTA <3 OSR? Can the design philosophies be combined? 38 August 15, 2019
Okay, What Act Is This? 9 August 13, 2019
House Hunting (PBTA) 6 August 12, 2019
Discord RPG Jam 1 August 9, 2019