Game Design


Topic Replies Activity
Brindlewood Bay Mystery Submissions 1 August 22, 2022
Have you found any good writing tools? 30 August 19, 2022
Luke Gearing gives a challenge to reward driven play 41 August 15, 2022
Hacking The Between for a Delta Green style experience 28 August 8, 2022
Crowdsourcing Content for a Sci-Fi Loom 20 August 6, 2022
Space Ship Combat for Trophy Gold 5 July 31, 2022
Playtesting struggles: what if you can't playtest? 12 July 18, 2022
Great Organization of Information 5 July 10, 2022
I wish I was a lean, mean, Zine machine 3 July 4, 2022
Fantasypunk quickstart - could use some feedback! 10 June 26, 2022
Initiative Systems Deep Discussion 62 June 14, 2022
Field Guide to Random Table Design in RPGs 4 June 14, 2022
Who else is designing a Descended From The Queen game? 75 June 10, 2022
[resolved] Looking for Juan Ochoa 3 June 10, 2022
Organizing Lines and Veils Through a TV Program Rating System? 13 June 9, 2022
Working through Spellblades, a GMless game 8 June 1, 2022
An advancement system - Merging two pieces of MOSAIC Strict 3 June 1, 2022
Odds <-> Stakes and Dramatic regulation 14 April 26, 2022
Stats as "Meters" 9 April 10, 2022
FitD and adjacent systems, but with three axes 16 April 7, 2022
The Mixup: When a step back from D&D leads to too many ideas 22 March 21, 2022
DevLog: Offline 2.0 34 March 20, 2022
Normalizing safety mechs w FF RW and Pause 9 March 17, 2022
[Fantasy World] Class Blurb 6 March 14, 2022
Freebooting Venus: Unofficially Completing the Game 23 March 9, 2022
Criteria for prepacked demos 4 March 5, 2022
Can a FitD game have prescribed moves? 11 March 4, 2022
Collaborative writing site 3 March 2, 2022
Post-Masquerade Lovecraftian Setting 4 February 20, 2022
Randomless Narrative Tools - Myriad and Marauder 40 February 18, 2022